Recent Tags

Our Films

“Can you see me?”

“Can you see me?”

“One of the things I’m most proud of is the sequence where Pitch and Sandy are fighting in the clouds. The visual effects and lighting teams did an amazing job of bringing to life the visual intensity and emotional impact that the art department wanted to convey.” – Max Boas, art director

Art by Jayee Borcar

“One of the things I’m most proud of is the sequence where Pitch and Sandy are fighting in the clouds. The visual effects and lighting teams did an amazing job of bringing to life the visual intensity and emotional impact that the art department wanted to convey.” – Max Boas, art director

Art by Jayee Borcar

“[Pitch] doesn’t have a key color or pattern. He’s like a chameleon that blends into the background. We always stage him at night, when he comes out of the dark corners of the rooms.” – Patrick Hanenberger, production designer
Art by Patrick Hanenberger

“[Pitch] doesn’t have a key color or pattern. He’s like a chameleon that blends into the background. We always stage him at night, when he comes out of the dark corners of the rooms.” – Patrick Hanenberger, production designer

Art by Patrick Hanenberger

“We thought of Sandy as the wisest and oldest of the Guardians” – Patrick Hanenberger, production designer

Art by Felix Yoon

“We thought of Sandy as the wisest and oldest of the Guardians” – Patrick Hanenberger, production designer

Art by Felix Yoon

North Color Palette by Perry Maple

North Color Palette by Perry Maple

“He could just take the door to the left for an easy exit, but North loves the excitement of a challenge. Instead of taking the safe route, he takes his sleigh through the underground tunnel system created by the Yetis to bring supplies to the castle.” – Patrick Hanenberger, production designer

Art by Arthur Fong

“He could just take the door to the left for an easy exit, but North loves the excitement of a challenge. Instead of taking the safe route, he takes his sleigh through the underground tunnel system created by the Yetis to bring supplies to the castle.” – Patrick Hanenberger, production designer

Art by Arthur Fong

“Tooth’s tail was designed to look like a drapery or a dress, so we thought it would be a great idea to use the shape to make her look like a princess.” – Gabe Hordos, head of character animation

Art by Takao Noguchi

“Tooth’s tail was designed to look like a drapery or a dress, so we thought it would be a great idea to use the shape to make her look like a princess.” – Gabe Hordos, head of character animation

Art by Takao Noguchi

“I’ve believed in you for a long time, okay? Like my whole life in fact. So you kinda owe me now.”

“I’ve believed in you for a long time, okay? Like my whole life in fact. So you kinda owe me now.”

Tooth Palace concept art by Margaret Wuller

Tooth Palace concept art by Margaret Wuller

“When you walk through the workshop, every item has a real purpose. All the engines, the cranks, the moving parts, the steam – it’s all part of a real, functioning pipeline.” – Patrick Hanenberger, production designer
“North Pole Cross Section” concept art by Peter Maynez

“When you walk through the workshop, every item has a real purpose. All the engines, the cranks, the moving parts, the steam – it’s all part of a real, functioning pipeline.” – Patrick Hanenberger, production designer

“North Pole Cross Section” concept art by Peter Maynez